A few convictions I have come to hold strongly. Developers are people before they are resources, and organizations that forget this pay for it eventually — usually in retention, sometimes in outright collapse. Architecture should be honest about what it actually does, rather than about what the diagram claims it does; the gap between those two is where most late-stage problems live. Process is a tool, not a religion, and the moment an organization is spending more energy on process than on work, the signal-to-noise ratio has already collapsed. Technical leadership detached from the codebase drifts quickly into politics, regardless of intent. I try to stay close enough to the work that my opinions have ground underneath them.
I have not stayed in any single industry long enough to become a specialist in that industry specifically. I have worked in adtech in Paris and Moscow, chat-commerce in Tokyo, cloud infrastructure in Hannover, geospatial SaaS in Paris, mobile AI commerce in Nice, and cross-border payments in Luxembourg. Each time I entered a new domain knowing very little about it, and each time what I found was the same thing: the surface changes dramatically between industries, but the underlying work — designing teams, establishing delivery rhythm, recognizing when an architecture has begun to lie to the organization that built it — is almost identical everywhere. That observation is the core of nearly everything else I have come to think about this field.
At the moment I am leading a fifty-five-person delivery organization on a confidential cross-border payments program. In parallel, I build open-source tools for the AI era — Approva, Rhodd, and Codencer — each of which came out of a specific friction I hit often enough to stop ignoring. I co-founded an adtech startup for Telegram Mini Apps, Nygma Ads, where I lead the engineering side of the product. I mentor engineers and leaders on h.careers, partly because I believe the transparency problem in career growth is real and partly because helping other people find the map I did not have is something I cannot seem to stop doing. I am finishing a book on that topic. I also play guitar and have a progressive metal project, I read widely, I spend a disproportionate amount of time on things that look unproductive from the outside, and I try not to let any single dimension of the work compress the rest of me.